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aminet/game/strat/netpanzer.readme

short : Multiplayer online RTS game with tanks author : netPanzer open source team uploader : jniemima mail student oulu fi (Juha Niemimäki) type : game/strat version : 0.8 requires : good internet connection? architecture : ppc-amigaos >= 4.0.0 Filetype : application/x-lzh-compressed Size : 16.17M Date : 4-Oct-05 Download : 💾 https://de3.aminet.net/game/strat/netpanzer.lha
"What is netPanzer? netPanzer is an online multiplayer tactical warfare game designed for FAST ACTION combat. Gameplay concentrates on the core -- no resource management is needed. The game is based on quick tactical action and unit management in real-time. Battles progress quickly and constantly as destroyed players respawn with a set of new units. Players can join or leave multiplayer games at any time. Official netPanzer development got basically halted in 1999, since 2002 netPanzer is available under the GNU GPL and thus Free Software and a GNU/Linux port of netPanzer is ready. Features netPanzer is a game designed to fit into the real-time tactical game genre. It's art is based on realistic environments and vehicles. Battle will heat up as players challenge for territory, and without the need for resource management battles will emerge swiftly. Network: Features a scalable client/server network architecture. Support from 1 to 100 players over the Internet or on LAN systems depending on the network connection type and game configuration (single/multi dedicated server vs. server-player, max number of units per player and so forth). Players will be able to join or leave multiplayer games at any time. Gameplay: Real-time action without the need to gather resources. Manually aim your units fire while they are moving to another location. Maps range in size from 10x13 to 64x85 640x480 size screens. Three modes of multiplayer combat; objective capture, frag limit, and time limit. Change screen resolutions on the fly to 640x480, 800x600 or 1024x768 A customizable interface layout. MiniMap for quick viewing of the world. Special Effects: Particle system explosions, muzzle shots, missile trails, etc. Dynamic, real-time lighting. Translucent particles and shadows." ---- AmigaOS 4 notes: - please set the stack high before starting, I use 500000 (icon has this value already) - there is some debug output enabled, if you get crashes please send the crash log. - I tested only other people's servers since starting a dedicated server, a bot(s) and client makes my machine very slow... - data files are included (GPL)
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